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GearLoader 1.1.0
Mod loader for GGXXACPR
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Render scale for sprites. More...
#include <ggxxacpr.hpp>
Public Member Functions | |
| float | x () |
| float | y () |
Data Fields | |
| int16_t | _rawX = -1 |
| int16_t | _rawY = -1 |
Render scale for sprites.
The raw values are stored as tenths of a percent (i.e. 1000 = 1.0x scale). When the raw scales values are negative, they are ignored and no resize takes affect. If _rawX is non negative and _rawY is negative, the _rawX scale value will apply to both axes. However, this is not true vice-versa for _rawY values.
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